By the time you have everything unlocked it’s a bit staggering how much you’re capable of doing to the world - it feels a lot like switching on a “God Mode” - but it doesn’t feel like there’s too much to handle. For its part, the tools are introduced to you at a pace that ensures you understand how each one works before the next one is put into your arsenal. The story mode acts essentially as a massive tutorial you control an astronaut traveling between worlds as he or she comes across various tools that allow you to terraform and shape the world as you wish. ![]() How you choose to shape the world around you is largely the focus here, and it’s done well at some points, and not so well on others.įor one thing, the game’s free build mode - which is arguably the main selling point - is pretty confusing until you make a great deal of progress in the rather flimsy story mode. The focus, though, is less on the abilities of your avatar and more on the creation tools that are quickly given to you. The gameplay of LEGO Worlds is similar to that of previous LEGO games, but rather than combing through relatively linear levels while looking for secrets, you’re tasked with running around procedurally generated worlds solving generic quests for characters.
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